Liam Ho ❘ Published: 2024-07-17T01:11:03
Final Fantasy XIV patch 7.01 just dropped, bringing the first fresh content drop since the release of Dawntrail earlier this month. Here’s everything that changed in the patch.
Final Fantasy XIV’s Dawntrail add-on has only just begun. The new expansion brought a tonne of content to the MMORPG, including a new story, new jobs, and much more. Patch 7.01 introduces a bunch of job changes as well as the new Arcadion raid series to the game, which includes a new story and four grueling boss fights.Article continues after ad
Looking to know what changed in Patch 7.01 of Final Fantasy XIV? Here’s everything you need to know.
What’s new in Final Fantasy XIV Patch 7.01?
The Arcadion
Square EnixThe Arcadion has finally arrived in Final Fantasy XIV, bringing a WWE-like techno raid series like none other.
The Arcadion Raid series has been released into Final Fantasy XIV. The new raid series brings four new fights inspired by wrestling matches, where the Warrior of Light must overcome all challengers and rise up in the ring.
Class balance changes
The first set of balance changes for Final Fantasy XIV has arrived in Patch 7.01. Several classes received buffs and or changes to their kit, especially with the many changes that came with the initial patch of Dawntrail. This includes some hefty Monk changes that see their kit have numbers increased across the board and huge Astrologian buffs.Article continues after adArticle continues after ad
New gear for Savage
With the first four fights of the Arcadion dropping, we also received some new gear that’s item level 710. This is the highest possible item level we can get at the moment, making it ideal for those preparing for Savage raids later in Patch 7.05.
Final Fantasy XIV Patch 7.01 notes
The Arcadion
Released in this patch, you can pick up the quest for it by speaking to the Stylish Stranger in Solution Nine (X: 19.1, Y:18.8)
Jobs
Gladiator/ Paladin
Increased enmity effect added to Total Eclipse and Prominence
Marauder/ Warrior
Increased enmity effect added to Overpower and Mythril Tempest
Primal Rend Ready effect duration has been reduced to 20 seconds from 30
Primal Ruination potency increased to 780 from 740
Dark Knight
Increased enmity effect added to Unleash, Stalwart Soul and Shadowstride
Gunbreaker
Increased enmity effect added to Demon Slice, Demon Slaughter and Trajectory
Monk
True Strike potency increased to 300 from 290
Raptor Punch potency increased to 500 from 440
Snap Punch potency increased to 300 from 270
Snap Punch flank potency reduced to 330 from 360
Couerl’s Fury potency increased to 420 from 400
Couerl’s Fury flank potency increased to 480 from 460
Twin Snakes potency increased to 420 from 380
Increased potency from Raptor’s Fury has been changed to 200 from 150
Arm of the Destroyer potency increased to 110 from 100
Arm of the Destroyer Opo-Opo form potency increased to 120 from 110
Demolish potency increased to 360 from 340
Demolish rear potency increased to 420 from 400
Increased potency effect of Coeurl’s Fury changed to 150 from 100
Rockbreaker potency increased to 150 from 130
Four-point Fury potency increased to 140 from 120
Stacks of Opo-opo’s Fury are now only granted while in Opo-opo Form for Dragon Kick
Tornado Kick potency increased to 1200 from 850
Celestial Revoltuion potency increased from 600 to 450
Flint Strike potency increased to 800 from 600
Enlightenment potency increased to 200 from 170
Shadow of the Destroyer potency increased to 120 from 110
Rising Raptor potency increased to 340 from 330
Raptor’s Fury potency increased to 540 from 480
Pouncing Coeurl potency reduced to 310 from 340
Pouncing Coeurl flank potency reduced to 370 from 400
Couerl’s Fury potency increased to 460 from 440
Flank Coeurl’s Fury potency increased to 520 from 500
Maximum stacks of Raptor’s Fury reduced to 1 from 2
Maximum stacks of Coeurl’s Fury reduced to 2 from 3
Samurai
Tendo Setsugekka recast time reduced to 3.2 seconds from 3.5 seconds
Tendo Kaeshi Setsugekka recast time reduced to 3.2 seconds from 3.5 seconds
Viper
Death Rattle, Twinfang Bite, Twinblood Bite, First Generation, Second Generation, Third Generation and Fourth Generation range increased to 5 yalms from 3 yalms
Black Mage
Now learns Umbral Soul at level 35
Red Mage
Manafication effect duration increased to 30 seconds from 15
Astrologian
Lightspeed now has two charges on a 60 seconds recast timer
Astral and Umbral Draw recast time reduced to 55 seconds from 60
Macrocosmos potency increased to 270 from 250
New enemy status effect
A new status effect has been added to enemies to indicate that melee DPS no longer need to hit them with positionals.